There are some:
- Encapsulation of behavior associated with getting or setting the property – this allows additional functionality (like validation) to be added more easily later.
 - Hiding the internal representation of the property while exposing a property using an alternative representation.
 - Insulating your public interface from change – allowing the public interface to remain constant while the implementation changes without affecting existing consumers.
 - Controlling the lifetime and memory management (disposal) semantics of the property – particularly important in non-managed memory environments (like C++ or Objective-C).
 - Providing a debugging interception point for when a property changes at runtime – debugging when and where a property changed to a particular value can be quite difficult without this in some languages.
 - Improved interoperability with libraries that are designed to operate against property getter/setters – Mocking, Serialization, and WPF come to mind.
 - Allowing inheritors to change the semantics of how the property behaves and is exposed by overriding the getter/setter methods.
 - Allowing the getter/setter to be passed around as lambda expressions rather than values.
 - Getters and setters can allow different access levels – for example the get may be public, but the set could be protected.
 - Allowing lazy loading.
 - Allowing copy on write.