This is a java program to generate a random graph by selecting random number of edges. One important thing to note here is, that we need to decide minimum and maximum number of nodes such that all edges get accommodated. Minimum number of vertices is positive solution to n(n-1) = 2e, where e is number of edges and maximum number of vertices is e+1.
Here is the source code of the Java Program to Construct a Random Graph by the Method of Random Edge Selection. The Java program is successfully compiled and run on a Windows system. The program output is also shown below.
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Random;
public class Random_Edges_Graph2
{
private Map<Integer, List<Integer>> adjacencyList;
public Random_Edges_Graph2(int v)
{
adjacencyList = new HashMap<Integer, List<Integer>>();
for (int i = 1; i <= v; i++)
adjacencyList.put(i, new LinkedList<Integer>());
}
public void setEdge(int to, int from)
{
if (to > adjacencyList.size() || from > adjacencyList.size())
System.out.println("The vertices does not exists");
List<Integer> sls = adjacencyList.get(to);
sls.add(from);
List<Integer> dls = adjacencyList.get(from);
dls.add(to);
}
public List<Integer> getEdge(int to)
{
if (to > adjacencyList.size())
{
System.out.println("The vertices does not exists");
return null;
}
return adjacencyList.get(to);
}
public static void main(String args[])
{
System.out.println("Random Graph Generation");
Random random = new Random();
int e = Math.abs(random.nextInt(21 - 1) + 1);
try
{
int minV = (int) Math.ceil((1 + Math.sqrt(1 + 8 * e)) / 2);
int maxV = e + 1;
int v = Math.abs(random.nextInt(maxV - minV) + minV);
System.out.println("Random graph has "+v+" vertices");
System.out.println("Random graph has "+e+" edges");
Random_Edges_Graph2 reg = new Random_Edges_Graph2(v);
int count = 1, to, from;
while (count <= e)
{
to = Math.abs(random.nextInt(v + 1 - 1) + 1);
from = Math.abs(random.nextInt(v + 1 - 1) + 1);
reg.setEdge(to, from);
count++;
}
System.out
.println("The Adjacency List Representation of the random graph is: ");
for (int i = 1; i <= v; i++)
{
System.out.print(i + " -> ");
List<Integer> edgeList = reg.getEdge(i);
if (edgeList.size() == 0)
System.out.print("null");
else
{
for (int j = 1;; j++)
{
if (j != edgeList.size())
System.out.print(edgeList.get(j - 1) + " -> ");
else {
System.out.print(edgeList.get(j - 1));
break;
}
}
}
System.out.println();
}
}
catch (Exception E)
{
System.out.println("Something went wrong");
}
}
}
Output:
$ javac Random_Edges_Graph2.java $ java Random_Edges_Graph2 Random Graph Generation Random graph has 4 vertices Random graph has 5 edges The Adjacency List Representation of the random graph is: 1 -> 4 2 -> 3 -> 3 -> 4 3 -> 3 -> 3 -> 2 -> 2 4 -> 1 -> 2
Related posts:
Spring Boot - Tracing Micro Service Logs
Java Program to Implement Solovay Strassen Primality Test Algorithm
Guide to Guava Multimap
Create a Custom Auto-Configuration with Spring Boot
Introduction to Spring Cloud Rest Client with Netflix Ribbon
Guide to java.util.Formatter
Concrete Class in Java
Java Program to find the maximum subarray sum using Binary Search approach
Spring Cloud Connectors and Heroku
Java Program to Implement Efficient O(log n) Fibonacci generator
Java Switch Statement
Java Program to Implement Find all Back Edges in a Graph
HttpClient 4 Cookbook
Guide to UUID in Java
Java Stream Filter with Lambda Expression
Server-Sent Events in Spring
Hướng dẫn Java Design Pattern – Mediator
LinkedHashSet trong Java hoạt động như thế nào?
Giới thiệu java.io.tmpdir
Java Program to Solve Set Cover Problem assuming at max 2 Elements in a Subset
The “final” Keyword in Java
Java Program to Implement Lloyd’s Algorithm
Converting Between Byte Arrays and Hexadecimal Strings in Java
Receive email using IMAP
Concurrent Test Execution in Spring 5
A Guide to System.exit()
Interface trong Java 8 – Default method và Static method
Spring RequestMapping
Giới thiệu Java Service Provider Interface (SPI) – Tạo các ứng dụng Java dễ mở rộng
Java Program to Generate a Random Subset by Coin Flipping
Java Program to Implement Selection Sort
Java Program to Solve a Matching Problem for a Given Specific Case