This is a Java Program to implement Quick Hull Algorithm to find convex hull. Here we’ll talk about the Quick Hull algorithm, which is one of the easiest to implement and has a reasonable expected running time of O(n log n).
Here is the source code of the Java Program to Implement Quick Hull Algorithm to Find Convex Hull. The Java program is successfully compiled and run on a Windows system. The program output is also shown below.
//This is a java program to find a points in convex hull using quick hull method
//source: Alexander Hrishov's website
//URL: http://www.ahristov.com/tutorial/geometry-games/convex-hull.html
import java.util.ArrayList;
import java.util.Scanner;
public class QuickHull
{
public ArrayList<Point> quickHull(ArrayList<Point> points)
{
ArrayList<Point> convexHull = new ArrayList<Point>();
if (points.size() < 3)
return (ArrayList) points.clone();
int minPoint = -1, maxPoint = -1;
int minX = Integer.MAX_VALUE;
int maxX = Integer.MIN_VALUE;
for (int i = 0; i < points.size(); i++)
{
if (points.get(i).x < minX)
{
minX = points.get(i).x;
minPoint = i;
}
if (points.get(i).x > maxX)
{
maxX = points.get(i).x;
maxPoint = i;
}
}
Point A = points.get(minPoint);
Point B = points.get(maxPoint);
convexHull.add(A);
convexHull.add(B);
points.remove(A);
points.remove(B);
ArrayList<Point> leftSet = new ArrayList<Point>();
ArrayList<Point> rightSet = new ArrayList<Point>();
for (int i = 0; i < points.size(); i++)
{
Point p = points.get(i);
if (pointLocation(A, B, p) == -1)
leftSet.add(p);
else if (pointLocation(A, B, p) == 1)
rightSet.add(p);
}
hullSet(A, B, rightSet, convexHull);
hullSet(B, A, leftSet, convexHull);
return convexHull;
}
public int distance(Point A, Point B, Point C)
{
int ABx = B.x - A.x;
int ABy = B.y - A.y;
int num = ABx * (A.y - C.y) - ABy * (A.x - C.x);
if (num < 0)
num = -num;
return num;
}
public void hullSet(Point A, Point B, ArrayList<Point> set,
ArrayList<Point> hull)
{
int insertPosition = hull.indexOf(B);
if (set.size() == 0)
return;
if (set.size() == 1)
{
Point p = set.get(0);
set.remove(p);
hull.add(insertPosition, p);
return;
}
int dist = Integer.MIN_VALUE;
int furthestPoint = -1;
for (int i = 0; i < set.size(); i++)
{
Point p = set.get(i);
int distance = distance(A, B, p);
if (distance > dist)
{
dist = distance;
furthestPoint = i;
}
}
Point P = set.get(furthestPoint);
set.remove(furthestPoint);
hull.add(insertPosition, P);
// Determine who's to the left of AP
ArrayList<Point> leftSetAP = new ArrayList<Point>();
for (int i = 0; i < set.size(); i++)
{
Point M = set.get(i);
if (pointLocation(A, P, M) == 1)
{
leftSetAP.add(M);
}
}
// Determine who's to the left of PB
ArrayList<Point> leftSetPB = new ArrayList<Point>();
for (int i = 0; i < set.size(); i++)
{
Point M = set.get(i);
if (pointLocation(P, B, M) == 1)
{
leftSetPB.add(M);
}
}
hullSet(A, P, leftSetAP, hull);
hullSet(P, B, leftSetPB, hull);
}
public int pointLocation(Point A, Point B, Point P)
{
int cp1 = (B.x - A.x) * (P.y - A.y) - (B.y - A.y) * (P.x - A.x);
if (cp1 > 0)
return 1;
else if (cp1 == 0)
return 0;
else
return -1;
}
public static void main(String args[])
{
System.out.println("Quick Hull Test");
Scanner sc = new Scanner(System.in);
System.out.println("Enter the number of points");
int N = sc.nextInt();
ArrayList<Point> points = new ArrayList<Point>();
System.out.println("Enter the coordinates of each points: <x> <y>");
for (int i = 0; i < N; i++)
{
int x = sc.nextInt();
int y = sc.nextInt();
Point e = new Point(x, y);
points.add(i, e);
}
QuickHull qh = new QuickHull();
ArrayList<Point> p = qh.quickHull(points);
System.out
.println("The points in the Convex hull using Quick Hull are: ");
for (int i = 0; i < p.size(); i++)
System.out.println("(" + p.get(i).x + ", " + p.get(i).y + ")");
sc.close();
}
}
Output:
$ javac QuickHull.java $ java QuickHull Quick Hull Test Enter the number of points 4 Enter the coordinates of each points: <x> <y> 12 32 45 98 65 12 10 30 The points in the Convex hull using Quick Hull are: (10, 30) (45, 98) (65, 12)
Related posts:
Loại bỏ các phần tử trùng trong một ArrayList như thế nào trong Java 8?
Disable DNS caching
Java Program to Find Maximum Element in an Array using Binary Search
Retrieve User Information in Spring Security
Java Program to Generate a Sequence of N Characters for a Given Specific Case
Join and Split Arrays and Collections in Java
An Intro to Spring Cloud Zookeeper
Implementing a Runnable vs Extending a Thread
Java Program to do a Depth First Search/Traversal on a graph non-recursively
Spring’s RequestBody and ResponseBody Annotations
Spring Boot - Bootstrapping
Spring Web Annotations
Java 8 Stream API Analogies in Kotlin
Spring Boot - Unit Test Cases
Automatic Property Expansion with Spring Boot
Intro to Inversion of Control and Dependency Injection with Spring
Spring Boot - Thymeleaf
Java Program to Implement ConcurrentSkipListMap API
Xây dựng ứng dụng Client-Server với Socket trong Java
Jackson Annotation Examples
Spring Boot - Securing Web Applications
Ép kiểu trong Java (Type casting)
Using JWT with Spring Security OAuth
Exception Handling in Java
Custom Thread Pools In Java 8 Parallel Streams
Map Serialization and Deserialization with Jackson
Object Type Casting in Java
Java Program to Implement Find all Cross Edges in a Graph
Guide to the Fork/Join Framework in Java
Java Program to Implement Vector API
Hướng dẫn sử dụng Java String, StringBuffer và StringBuilder
TreeSet và sử dụng Comparable, Comparator trong java