The Child and Binary Tree

Our child likes computer science very much, especially he likes binary trees.

Consider the sequence of n distinct positive integers: c 1, c 2, …, c n. The child calls a vertex-weighted rooted binary tree good if and only if for every vertex v, the weight of v is in the set {c 1, c 2, …, c n}. Also our child thinks that the weight of a vertex-weighted tree is the sum of all vertices’ weights.

Given an integer m, can you for all s (1 ≤ s ≤ m) calculate the number of good vertex-weighted rooted binary trees with weight s? Please, check the samples for better understanding what trees are considered different.

We only want to know the answer modulo 998244353 (7 × 17 × 223 + 1, a prime number).

Input

The first line contains two integers n, m (1 ≤ n ≤ 105; 1 ≤ m ≤ 105). The second line contains n space-separated pairwise distinct integers c 1, c 2, …, c n. (1 ≤ c i ≤ 105).

Output

Print m lines, each line containing a single integer. The i-th line must contain the number of good vertex-weighted rooted binary trees whose weight exactly equal to i. Print the answers modulo 998244353 (7 × 17 × 223 + 1, a prime number).

Examples

input

2 3
1 2

output

1
3
9

input

3 10
9 4 3

output

0
0
1
1
0
2
4
2
6
15

input

5 10
13 10 6 4 15

output

0
0
0
1
0
1
0
2
0
5

Note

In the first example, there are 9 good vertex-weighted rooted binary trees whose weight exactly equal to 3:

Solution:

#include <bits/stdc++.h>

using namespace std;

string to_string(string s) {
return '"' + s + '"';
}

string to_string(const char* s) {
return to_string((string) s);
}

string to_string(bool b) {
return (b ? "true" : "false");
}

template <typename A, typename B>
string to_string(pair<A, B> p) {
return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}

template <typename A>
string to_string(A v) {
bool first = true;
string res = "{";
for (const auto &x : v) {
if (!first) {
res += ", ";
}
first = false;
res += to_string(x);
}
res += "}";
return res;
}

void debug_out() { cerr << endl; }

template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
cerr << " " << to_string(H);
  debug_out(T...);
}

#ifdef LOCAL
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

template <typename T>
class Modular {
public:
using Type = typename decay<decltype(T::value)>::type;

constexpr Modular() : value() {}
template <typename U>
Modular(const U& x) {
value = normalize(x);
}

template <typename U>
static Type normalize(const U& x) {
Type v;
if (-mod() <= x && x < mod()) v = static_cast<Type>(x);
else v = static_cast<Type>(x % mod());
if (v < 0) v += mod();
    return v;
  }

  const Type& operator()() const { return value; }
  template <typename U>
explicit operator U() const { return static_cast<U>(value); }
constexpr static Type mod() { return T::value; }

Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; }
Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; }
  template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); }
template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); }
Modular& operator++() { return *this += 1; }
Modular& operator--() { return *this -= 1; }
Modular operator++(int) { Modular result(*this); *this += 1; return result; }
Modular operator--(int) { Modular result(*this); *this -= 1; return result; }
Modular operator-() const { return Modular(-value); }

template <typename U = T>
typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) {
value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value));
return *this;
}
template <typename U = T>
typename enable_if<is_same<typename Modular<U>::Type, int64_t>::value, Modular>::type& operator*=(const Modular& rhs) {
int64_t q = static_cast<int64_t>(static_cast<long double>(value) * rhs.value / mod());
value = normalize(value * rhs.value - q * mod());
return *this;
}
template <typename U = T>
typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) {
value = normalize(value * rhs.value);
return *this;
}

Modular inverse() const {
Type a = value, b = mod(), u = 0, v = 1;
while (a != 0) {
Type t = b / a;
b -= t * a; swap(a, b);
u -= t * v; swap(u, v);
}
assert(b == 1);
return Modular(u);
}
Modular& operator/=(const Modular& other) { return *this *= other.inverse(); }

template <typename U>
friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs);

template <typename U>
friend std::istream& operator>>(std::istream& stream, Modular<U>& number);

private:
Type value;
};

template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; }
template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); }
template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; }

template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); }

template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }

template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }

template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }

template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }

template<typename T, typename U>
Modular<T> power(const Modular<T>& a, const U& b) {
assert(b >= 0);
Modular<T> x = a, res = 1;
U p = b;
while (p > 0) {
if (p & 1) res *= x;
x *= x;
p >>= 1;
}
return res;
}

template <typename T>
string to_string(const Modular<T>& number) {
return to_string(number());
}

template <typename T>
std::ostream& operator<<(std::ostream& stream, const Modular<T>& number) {
return stream << number();
}

template <typename T>
std::istream& operator>>(std::istream& stream, Modular<T>& number) {
stream >> number.value;
number.value = Modular<T>::normalize(number.value);
return stream;
}

struct VarMod { static int value; };
int VarMod::value;

//using Mint = Modular<VarMod>;
using Mint = Modular<std::integral_constant<int, 998244353>>;

template <typename T>
class NTT {
public:
using Type = typename decay<decltype(T::value)>::type;

static Type md;
static Modular<T> root;
static int base;
static int max_base;
static vector<Modular<T>> roots;
static vector<int> rev;

static void clear() {
root = 0;
base = 0;
max_base = 0;
roots.clear();
rev.clear();
}

static void init() {
md = T::value;
assert(md >= 3 && md % 2 == 1);
auto tmp = md - 1;
max_base = 0;
while (tmp % 2 == 0) {
tmp /= 2;
max_base++;
}
root = 2;
while (power(root, (md - 1) >> 1) == 1) {
root++;
}
assert(power(root, md - 1) == 1);
root = power(root, (md - 1) >> max_base);
base = 1;
rev = {0, 1};
roots = {0, 1};
}

static void ensure_base(int nbase) {
if (md != T::value) {
clear();
}
if (roots.empty()) {
init();
}
if (nbase <= base) {
      return;
    }
    assert(nbase <= max_base);
    rev.resize(1 << nbase);
    for (int i = 0; i < (1 << nbase); i++) {
      rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1));
    }
    roots.resize(1 << nbase);
    while (base < nbase) {
      Modular<T> z = power(root, 1 << (max_base - 1 - base));
      for (int i = 1 << (base - 1); i < (1 << base); i++) {
        roots[i << 1] = roots[i];
        roots[(i << 1) + 1] = roots[i] * z;
      }
      base++;
    }
  }

  static void fft(vector<Modular<T>> &a) {
int n = (int) a.size();
assert((n & (n - 1)) == 0);
int zeros = __builtin_ctz(n);
ensure_base(zeros);
int shift = base - zeros;
for (int i = 0; i < n; i++) {
      if (i < (rev[i] >> shift)) {
swap(a[i], a[rev[i] >> shift]);
}
}
for (int k = 1; k < n; k <<= 1) {
      for (int i = 0; i < n; i += 2 * k) {
        for (int j = 0; j < k; j++) {
          Modular<T> x = a[i + j];
Modular<T> y = a[i + j + k] * roots[j + k];
a[i + j] = x + y;
a[i + j + k] = x - y;
}
}
}
}

static vector<Modular<T>> multiply(vector<Modular<T>> a, vector<Modular<T>> b) {
if (a.empty() || b.empty()) {
return {};
}
int eq = (a.size() == b.size() && a == b);
int need = (int) a.size() + (int) b.size() - 1;
int nbase = 0;
while ((1 << nbase) < need) nbase++;
    ensure_base(nbase);
    int sz = 1 << nbase;
    a.resize(sz);
    b.resize(sz);
    fft(a);
    if (eq) b = a; else fft(b);
    Modular<T> inv_sz = 1 / static_cast<Modular<T>>(sz);
for (int i = 0; i < sz; i++) {
      a[i] *= b[i] * inv_sz;
    }
    reverse(a.begin() + 1, a.end());
    fft(a);
    a.resize(need);
    return a;
  }
};

template <typename T> typename NTT<T>::Type NTT<T>::md;
template <typename T> Modular<T> NTT<T>::root;
template <typename T> int NTT<T>::base;
template <typename T> int NTT<T>::max_base;
template <typename T> vector<Modular<T>> NTT<T>::roots;
template <typename T> vector<int> NTT<T>::rev;

template <typename T>
vector<Modular<T>> inverse(vector<Modular<T>> a) {
int n = (int) a.size();
if (n == 1) {
return {1 / a[0]};
}
int m = (n + 1) >> 1;
vector<Modular<T>> b = inverse(vector<Modular<T>>(a.begin(), a.begin() + m));
int need = n << 1;
  int nbase = 0;
  while ((1 << nbase) < need) {
    ++nbase;
  }
  NTT<T>::ensure_base(nbase);
int size = 1 << nbase;
  a.resize(size);
  b.resize(size);
  NTT<T>::fft(a);
NTT<T>::fft(b);
Modular<T> inv = 1 / static_cast<Modular<T>>(size);
for (int i = 0; i < size; ++i) {
    a[i] = (2 - a[i] * b[i]) * b[i] * inv;
  }
  reverse(a.begin() + 1, a.end());
  NTT<T>::fft(a);
a.resize(n);
return a;
}

template <typename T>
vector<Modular<T>>& operator*=(vector<Modular<T>>& a, const vector<Modular<T>>& b) {
if (a.empty() || b.empty()) {
a.clear();
} else {
if (min(a.size(), b.size()) < 150) {
      vector<Modular<T>> c = a;
a.assign(a.size() + b.size() - 1, 0);
for (int i = 0; i < (int) c.size(); i++) {
        for (int j = 0; j < (int) b.size(); j++) {
          a[i + j] += c[i] * b[j];
        }
      }
    } else {
      a = NTT<T>::multiply(a, b);
}
}
return a;
}

template <typename T>
vector<Modular<T>> operator*(const vector<Modular<T>>& a, const vector<Modular<T>>& b) {
vector<Modular<T>> c = a;
return c *= b;
}

template <typename T>
vector<T>& operator+=(vector<T>& a, const vector<T>& b) {
if (a.size() < b.size()) {
    a.resize(b.size());
  }
  for (int i = 0; i < (int) b.size(); i++) {
    a[i] += b[i];
  }
  return a;
}

template <typename T>
vector<T> operator+(const vector<T>& a, const vector<T>& b) {
vector<T> c = a;
return c += b;
}

template <typename T>
vector<T>& operator-=(vector<T>& a, const vector<T>& b) {
if (a.size() < b.size()) {
    a.resize(b.size());
  }
  for (int i = 0; i < (int) b.size(); i++) {
    a[i] -= b[i];
  }
  return a;
}

template <typename T>
vector<T> operator-(const vector<T>& a, const vector<T>& b) {
vector<T> c = a;
return c -= b;
}

template <typename T>
vector<T>& operator*=(vector<T>& a, const vector<T>& b) {
if (a.empty() || b.empty()) {
a.clear();
} else {
vector<T> c = a;
a.assign(a.size() + b.size() - 1, 0);
for (int i = 0; i < (int) c.size(); i++) {
      for (int j = 0; j < (int) b.size(); j++) {
        a[i + j] += c[i] * b[j];
      }
    }
  }
  return a;
}

template <typename T>
vector<T> operator*(const vector<T>& a, const vector<T>& b) {
vector<T> c = a;
return c *= b;
}

template <typename T>
vector<T> inverse(const vector<T>& a) {
assert(!a.empty());
int n = (int) a.size();
vector<T> b = {1 / a[0]};
while ((int) b.size() < n) {
    vector<T> a_cut(a.begin(), a.begin() + min(a.size(), b.size() << 1));
    vector<T> x = b * b * a_cut;
b.resize(b.size() << 1);
    for (int i = (int) b.size() >> 1; i < (int) min(x.size(), b.size()); i++) {
      b[i] = -x[i];
    }
  }
  b.resize(n);
  return b;
}

template <typename T>
vector<T>& operator/=(vector<T>& a, const vector<T>& b) {
int n = (int) a.size();
int m = (int) b.size();
if (n < m) {
    a.clear();
  } else {
    vector<T> d = b;
reverse(a.begin(), a.end());
reverse(d.begin(), d.end());
d.resize(n - m + 1);
a *= inverse(d);
a.erase(a.begin() + n - m + 1, a.end());
reverse(a.begin(), a.end());
}
return a;
}

template <typename T>
vector<T> operator/(const vector<T>& a, const vector<T>& b) {
vector<T> c = a;
return c /= b;
}

template <typename T>
vector<T>& operator%=(vector<T>& a, const vector<T>& b) {
int n = (int) a.size();
int m = (int) b.size();
if (n >= m) {
vector<T> c = (a / b) * b;
a.resize(m - 1);
for (int i = 0; i < m - 1; i++) {
      a[i] -= c[i];
    }
  }
  return a;
}

template <typename T>
vector<T> operator%(const vector<T>& a, const vector<T>& b) {
vector<T> c = a;
return c %= b;
}

template <typename T, typename U>
vector<T> power(const vector<T>& a, const U& b, const vector<T>& c) {
assert(b >= 0);
vector<U> binary;
U bb = b;
while (bb > 0) {
binary.push_back(bb & 1);
bb >>= 1;
}
vector<T> res = vector<T> {1} % c;
for (int j = (int) binary.size() - 1; j >= 0; j--) {
res = res * res % c;
if (binary[j] == 1) {
res = res * a % c;
}
}
return res;
}

template <typename T>
vector<T> derivative(const vector<T>& a) {
vector<T> c = a;
for (int i = 0; i < (int) c.size(); i++) {
    c[i] *= i;   	
  }
  if (!c.empty()) {
    c.erase(c.begin());
  }
  return c;
}

template <typename T>
vector<T> primitive(const vector<T>& a) {
vector<T> c = a;
c.insert(c.begin(), 0);
for (int i = 1; i < (int) c.size(); i++) {
    c[i] /= i;
  }
  return c;
}

template <typename T>
vector<T> logarithm(const vector<T>& a) {
assert(!a.empty() && a[0] == 1);
vector<T> u = primitive(derivative(a) * inverse(a));
u.resize(a.size());
return u;
}

template <typename T>
vector<T> exponent(const vector<T>& a) {
assert(!a.empty() && a[0] == 0);
int n = (int) a.size();
vector<T> b = {1};
while ((int) b.size() < n) {
    vector<T> x(a.begin(), a.begin() + min(a.size(), b.size() << 1));
    x[0] += 1;
    vector<T> old_b = b;
b.resize(b.size() << 1);
    x -= logarithm(b);
    x *= old_b;
    for (int i = (int) b.size() >> 1; i < (int) min(x.size(), b.size()); i++) {
      b[i] = x[i];
    }
  }
  b.resize(n);
  return b;
}

template <typename T>
vector<T> sqrt(const vector<T>& a) {
assert(!a.empty() && a[0] == 1);
int n = (int) a.size();
vector<T> b = {1};
while ((int) b.size() < n) {
    vector<T> x(a.begin(), a.begin() + min(a.size(), b.size() << 1));
    vector<T> old_b = b;
b.resize(b.size() << 1);
    x *= inverse(b);
    T inv2 = 1 / static_cast<T>(2);
for (int i = (int) b.size() >> 1; i < (int) min(x.size(), b.size()); i++) {
      b[i] = x[i] * inv2;
    }
  }
  b.resize(n);
  return b;
}

int main() {
  ios::sync_with_stdio(false);
  cin.tie(0);
  int n, m;
  cin >> n >> m;
vector<Mint> c(m + 1);
for (int i = 0; i < n; i++) {
    int x;
    cin >> x;
if (x <= m) {
      c[x] = 1;
    }
  }
  vector<Mint> f = inverse(sqrt(c * vector<Mint>{-4} + vector<Mint>{1}) + vector<Mint>{1}) * vector<Mint>{2};
for (int i = 1; i <= m; i++) {
    cout << f[i] << '\n';
  }
  return 0;
}